Since we don’t have school before Easter, I spent the day playing Animal Crossing on GameCube. If you’ve ever played Animal Crossing, you may understand how you can spend a whole day in the game fishing, catching bugs, organizing your items, and socializing with your neighbors in order to obtain bells which is the currency in the game. You do a lot of these activities to pay off your house debt to the raccoon character Tom Nook. Each time you pay it off, he offers to upgrade your house which locks you into a cycle of debt. Since I had played most of the day, I had upgraded my house several times which was an impressive achievement in my 12 year old eyes.
At this time I had a bunk bed (which to my disappointment had a desk under the bed, instead of another bed, so does it really count as a bunk bed?) and my TV was across my bed, on top of a dresser, so that I could see it from a high altitude. I also had a shelf that ran parallel to my bed so that I could easily access books and other miscellaneous items without having to climb down the ladder every time I needed something. It was on this shelf that I kept my GameCube, which meant the wires ran across the room whenever I was playing.
I played until night, which was when my mom called my brother and I to come put out carrots for the Easter Bunny. When I went to get up, I accidentally got caught on the wire and the GameCube fell off the shelf which caused it to unplug. As a result I lost all of the progress in the game that I made that day. This disastrous failure can be attributed to me being impatient. Had I gotten up slowly and carefully, then the whole thing could have been avoided. It depends on the situation but for the most part, I’ve become more patient and tolerant of how long it takes for some things to happen. A lesson learned from this debacle is to save your game every now and then even if you intend on playing more after the save. Now I obsessively save my progress in any video game that I play.
I really like this failure, as strange as that might be to say. I like it because it's something we all can relate to (or.... most of us, anyway). I think we've all lost data in a game- whether it's a little or a lot. It's also got great imagery, and I can almost picture the room. I spotted only one or two grammatical errors or odd sentences, but I also wonder a bit about the title. Why the spelling? Is it meant to somehow remind us of older video games? Keep up the good work Benton :)
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